ドキュメント

Unity Engine


Unity Engine


GetGlobalUsageFromGraphicsSettings()

Returns the global usage information calculated by the Shader Stripping section of Graphics Settings.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static BuildUsageTagGlobal GetGlobalUsageFromGraphicsSettings()

Returns

Type

Description

BuildUsageTagGlobal

Remarks

Internal use only. See note on ContentBuildInterface.