ドキュメント

Unity Engine

Unity Engine

PreloadInfo

Container for holding a list of preload objects for a Scene to be built.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public class PreloadInfo

Remarks

Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Constructors

Constructor

Description

PreloadInfo()Default constructor for an empty PreloadInfo.

Properties

Property

Description

preloadObjectsList of Objects for a serialized Scene that need to be preloaded.