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Unity Engine

Unity Engine

SetTileAnimationFlags(Vector3Int, TileAnimationFlags)

Sets the TileAnimationFlags onto the Tile at the given position.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void SetTileAnimationFlags(Vector3Int position, TileAnimationFlags flags)

Parameters

position

The position of the Tile on the Tilemap.

The TileAnimationFlags to set onto the Tile.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.