ドキュメント

Unity Engine

Unity Engine

RefreshAllTiles()

Refreshes all Tile s in the Tilemap. The Tilemap will retrieve the rendering data, animation data and other data for all tiles and update all relevant components.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void RefreshAllTiles()

Remarks

Refer to Scriptable Tiles and Tilemap for more information.