ドキュメント

Unity Engine

Unity Engine

streamingTextureForceLoadAll

Force streaming Textures to load all mipmap levels.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool streamingTextureForceLoadAll { get; set; }

Remarks