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Vivox Unity SDK

Speech-to-text audio transcription

Enable text-to-speech audio transcription in Vivox.
Read time 1 minuteLast updated 2 days ago

Text-to-speech (TTS) is a feature in the Vivox SDK that is intended to support developers who are pursuing Communications and Video Accessibility Act (CVAA) compliance. TTS provides a voice channel participant with the ability to convert text messages into synthesized speech that is then transmitted into the voice channel. This allows a user to participate in voice chat even when they might not be able to speak or speak clearly. TTS also provides a user with the ability to convert text chat or game-screen text into synthesized speech for local playback. You can play a synthesized phrase locally through the user’s output audio device, transmit it and play it back for remote participants, or simultaneously play it locally and transmit it to remote participants.

Related pages

Description

Text-to-speech voice optionsChoose a synthesized voice for your text-to-speech messages.
Text-to-speech destinationsControl where text-to-speech messages are played.
Inject a text-to-speech messageInject a text-to-speech messages into a channel or local audio.
Queue a text-to-speech messageHow to manage a queue of text-to-speech messages.
Cancel a text-to-speech messageCancel an ongoing or queued text-to-speech message.