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Unity Hub

Hub CLI reference

The Unity Hub has a command-line interface to allow you to access some Hub functionality in headless mode.
Read time 5 minutesLast updated 7 hours ago

Note
This feature is experimental and full feature parity with the Hub UI is not guaranteed.
Before you can use these commands, download and install the Hub.

Global flags

Flag:
--errors
As of Hub 3.7.0-beta.1:
  • Some errors are hidden by default from the console output.
  • Use the
    --errors
    flag in the command to bring those errors back to the output.

Display help

From your terminal, navigate to the location of the Hub app executable and run the command
-- --headless help
or
-- --headless h
(note the one
--
for Linux and the
-- --
for the other operating systems).
The help command allows you to access the list of available CLI commands and the different flags and argument types.

Examples

/Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless help

Manage Editors

To display a combined list of the available releases and installed Editors on your machine, use the
editors
(alias:
e
) command.
To reduce the scope of the list, specify one of the following options:

Option

Alias

Description

--all
-a
Displays both available releases and Editors installed on your machine.
--releases
-r
Displays the available releases.
--installed
-i
Displays the Editors installed on your machine.

Examples

/Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless editors -r

Set/Get install path

To set or get the path where you have installed the Unity Editors on your machine, use the
install-path
command (alias:
ip
).
This
install-path
command supports the following options:

Option

Alias

Description

--set <path>
-s
Sets the Editor install path to the given path.
--get
-g
Displays the current Editor install path.
Note
If you don't select an option, it defaults to the
get
command.

Examples

/Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless install-path-s /Applications/Unity/Hub/Editor/

Install Unity Editors

To install a new Editor either from the releases list or archive, use the
install
command (alias:
i
).
The
install
command supports the following options:

Option

Alias

Required?

Usage

Description

--version
-v
Yes
-v 2022.1.1f1
The Editor version to install.
--changeset
-c
No
-c 9b001d489a54
The changeset of the Editor. This information might be required if the version isn't in the release list. To check if a version is in the release list, run
editors -r
.
--module
-m
No
-m android
or
-m appletv webgl
The module ID. Accepts multiple module IDs. Refer to the
install-modules
command for more information.
--childModules
--cm
No
--cm
Ensures any child modules of the specified
--module
are also downloaded. For example,
-m android -cm
downloads all Android sub-modules.
--architecture
-a
No
-a arm64
for Apple Silicon or
-a x86_64
for Intel
macOS only: Use this argument to explicitly choose between the Apple Silicon or Intel version of the Editor. Defaults to Intel,
x86_64
.

Examples

/Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless install --version 6000.3.7f1 --changeset 9b001d489a54

Install modules

To download and install a module to an installed Editor, use the
install-modules
command (alias:
im
).
Important
You can only add modules to an Editor that you installed through the Hub. If you installed an Editor manually, you must reinstall it through the Hub to be able to add modules to it. You can perform a headless reinstallation of an Editor with the
install
command and the
--module
option to add modules during installation. For more information, refer to the Install Editor with modules section.
The
install-modules
command supports the following options:

Option

Alias

Required?

Usage

Description

--version
-v
Yes
-v 6000.3.7f1
Specifies the version of the installed Editor to add the module to.
--module
-m
Yes
-m android
or
-m appletv webgl
Specifies the module ID. You can add more than one module at a time.
--childModules
--cm
No
--cm
Ensures any child modules of the specified
--module
are also downloaded. For example,
-m android -cm
downloads all Android sub-modules.

Available modules

The following table lists modules available for installation. You can also view this list by displaying help.
Important
Not all modules are available for every version of the Editor or on every platform. The definitive list of available modules for your Editor version and platform is shown in the Hub UI when you select Manage > Add Modules on a specific Editor installation in the Installs window. For more information, refer to Add modules to a Unity Editor installation.

Module

Module ID

Documentation
documentation
Android Build Support
android
Android SDK & NDK Tools
android-sdk-ndk-tools
OpenJDK
android-open-jdk
iOS Build Support
ios
tvOS Build Support
appletv
Language packs
language-ja, language-ko, language-zh-cn, language-zh-hant, language-zh-hans
Linux Build Support (Mono)
linux-mono
Linux Build Support (IL2CPP)
linux-il2cpp
Lumin OS (Magic Leap) Build Support
lumin
Microsoft Visual Studio
visualstudio
Mac Build Support (Mono)
mac-mono
Mac Build Support (IL2CPP)
mac-il2cpp
Mac Dedicated Server Build Support
mac-server
Universal Windows Platform Build Support
universal-windows-platform
UWP Build Support (IL2CPP)
uwp-il2cpp
UWP Build Support (.NET)
uwp-.net
Web Build Support
webgl
Windows Build Support (Mono)
windows-mono
Windows Build Support (IL2CPP)
windows-il2cpp
Windows Dedicated Server Build Support
windows-server
Note
You must always specify a specific version with the
--version
command when installing Android modules.

Examples

/Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless install-modules --version 6000.3.7f1 -m ios android

Install Editor with modules

You can only install modules with the Hub command-line interface if the Editor was also installed through the Hub. It can be convenient to install an Editor and modules together at the same time. To install a new Editor with modules, use the
install
command in combination with the
--module
(alias:
-m
) option.

Examples

/Applications/Unity\ Hub.app/Contents/MacOS/Unity\ Hub -- --headless install --version 6000.3.7f1 --module android android-sdk-ndk-tools android-open-jdk

Log locations

To view the Hub logs, do one of the following:
  • Go to Account > Help and Support > Logs.
  • Navigate to one of the following locations on your system:
    • Windows:
      %UserProfile%\AppData\Roaming\UnityHub\logs
    • Mac:
      ~/Library/Application\ Support/UnityHub/logs
    • Linux:
      ~/.config/UnityHub/logs