height
The target height for TerrainSculptOperation.Set. NaN by default. Raise, Lower and Smooth ignore it; Flatten requires it to be NaN, since it takes its height from the region.
Read time 1 minuteLast updated 22 days ago
Definition
- Type: Property
- Namespace: UnityEditor.TerrainTools
- Assembly: UnityEditor
public float height { get; set; }