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Unity Engine

Unity Engine

ShouldIncludeInBuild()

Identifies whether or not this plugin should be included in the current build target.
Read time 1 minuteLast updated 21 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public bool ShouldIncludeInBuild()

Returns

Type

Description

boolTrue if this plug-in is included in the build for the current build target. Otherwise, false.