| ClearSettings | Clear all plugin settings and set the compatability with Any Platform to true. |
| GetCompatibleWithAnyPlatform | Checks whether a plugin is flagged as being compatible with Any Platform. |
| GetCompatibleWithEditor | Checks whether the plug-in is compatible with the Unity Editor. |
| GetCompatibleWithPlatform | Checks whether the plug-in is compatible with a platform, identified by name. |
| GetEditorData | Gets Editor data for a specified key. |
| GetExcludeEditorFromAnyPlatform | Checks whether the Editor is excluded when the plug-in is compatible with any platform. |
| GetExcludeFromAnyPlatform | Checks whether a platform, identified by name, is excluded when the plug-in is compatible with any platform. |
| GetIcon | Gets the custom icon to associate with a MonoScript at import time. |
| GetIsOverridable | Identifies whether or not this plugin will be overridden if a plugin of the same name is placed in your project folder. |
| GetPlatformData | Gets the platform-specific data stored under a key for a platform, identified by name. |
| SetCompatibleWithAnyPlatform | Sets compatibility with Any Platform. |
| SetCompatibleWithEditor | Sets compatibility with any editor. |
| SetCompatibleWithPlatform | Sets whether the plug-in is compatible with a platform, identified by name. |
| SetEditorData | Sets editor specific data. |
| SetExcludeEditorFromAnyPlatform | Exclude Editor from compatible platforms when Any Platform is set to true. |
| SetExcludeFromAnyPlatform | Sets whether a platform, identified by name, is excluded when the plug-in is compatible with any platform. |
| SetIcon | Sets the custom icon to associate with a MonoScript imported by a managed plugin. |
| SetIncludeInBuildDelegate | Sets the delegate function to be called by ShouldIncludeInBuild. |
| SetPlatformData | Stores platform-specific data under a key for a platform, identified by name. |
| ShouldIncludeInBuild | Identifies whether or not this plugin should be included in the current build target. |