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Unity Engine

Unity Engine

GetIsOverridable()

Identifies whether or not this plugin will be overridden if a plugin of the same name is placed in your project folder.
Read time 1 minuteLast updated 21 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public bool GetIsOverridable()

Returns

Type

Description

boolTrue if a plug-in with the same name in the project folder overrides this plug-in. Otherwise, false.