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areEdgesValid

Whether SegmentGeometry.point1 and SegmentGeometry.point2 are far enough apart to form a valid edge.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly bool areEdgesValid { get; }

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