TilemapRenderer.Mode
Determines how the TilemapRenderer should batch the sprites from tiles for rendering.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public enum TilemapRenderer.Mode
Fields
Value | Description |
|---|---|
| Chunk | Batches each Sprite from the Tilemap into grouped chunks to be rendered. |
| Individual | Sends each Sprite from the Tilemap to be rendered individually. |
| SRPBatch | Sends batchable Sprites from the Tilemap in chunks to be rendered and can be batched using the Scriptable Render Pipeline (SRP) batching system. |