Chunk
Batches each Sprite from the Tilemap into grouped chunks to be rendered.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
Chunk = 0
Remarks
Use this mode if Sprites on the Tilemap do not need to interact with any non-Tilemap Renderers and to optimize performance..