GetSupportedMode(Type)
Use SupportedOnRenderPipelineAttribute.GetSupportedMode to find out whether a RenderPipelineAsset supports the attribute.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public SupportedOnRenderPipelineAttribute.SupportedMode GetSupportedMode(Type renderPipelineAssetType)
Parameters
The you want to check.
RenderPipelineAssetReturns
Type | Description |
|---|---|
| SupportedMode | Whether the |