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Unity Engine


RenderPipeline.StandardRequest

Standard request type for RenderPipeline.SubmitRenderRequest.
Read time 1 minuteLast updated 4 days ago

Definition

public class RenderPipeline.StandardRequest

Remarks

Default render request type. Renders the active render pipeline into the given destination and specified face, mip and/or slice.
SRP Compatibility:
  • URP: Renders a full URP camera stack. Only works on base cameras. To render a single camera in a stack, use UniversalRenderPipeline.SingleCameraRequest.
  • HDRP: Renders an HDRP camera without Arbitrary Output Variables (AOVs).
Refer to Render requests for more information about render requests in scriptable render pipelines (SRPs).

Fields

Value

Description

destinationRenderTexture to store the rendering result of the request.
faceTarget Cubemap face to store the rendering result.
isPreviewWhether this request will render using a preview camera.
mipLevelTarget mipLevel to store the rendering output.
sliceTarget slice to store the rendering output.