RenderPipeline.StandardRequest
Standard request type for RenderPipeline.SubmitRenderRequest.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Class
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public class RenderPipeline.StandardRequest
Remarks
Default render request type. Renders the active render pipeline into the given destination and specified face, mip and/or slice.
SRP Compatibility:
- URP: Renders a full URP camera stack. Only works on base cameras. To render a single camera in a stack, use UniversalRenderPipeline.SingleCameraRequest.
- HDRP: Renders an HDRP camera without Arbitrary Output Variables (AOVs).
Refer to Render requests for more information about render requests in scriptable render pipelines (SRPs).
Additional Resources: RenderPipeline.SubmitRenderRequest, RenderPipeline.SupportsRenderRequest.
Fields
Value | Description |
|---|---|
| destination | RenderTexture to store the rendering result of the request. |
| face | Target Cubemap face to store the rendering result. |
| isPreview | Whether this request will render using a preview camera. |
| mipLevel | Target mipLevel to store the rendering output. |
| slice | Target slice to store the rendering output. |