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Unity Engine


defaultRenderingLayerMask

Stores the default value for the RenderingLayerMask property of newly created Renderers.
Read time 1 minuteLast updated 5 days ago

Definition

Warning
Deprecated. This property is obsolete. Use RenderingLayerMask API and Tags & Layers project settings instead. #from(23.3)
public static uint defaultRenderingLayerMask { get; set; }

Remarks

This property allows you to define the default value for the RenderingLayerMask property of newly created Mesh Renderers and Terrain Renderers.