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Unity Engine


GetValidationErrorsDroppedCount()

Returns the number of graphics API validation errors that were dropped because the internal error buffer was full.
Read time 1 minuteLast updated 7 days ago

Definition

public static int GetValidationErrorsDroppedCount()

Returns

Type

Description

intThe number of dropped validation errors.

Remarks

A non-zero return value indicates that some validation errors weren't stored and can't be retrieved with GraphicsApiValidation.GetValidationError. The dropped count is reset by GraphicsApiValidation.ClearValidationErrors.

Examples

using UnityEngine;using UnityEngine.Rendering;public class Example : MonoBehaviour{ void WarnIfDropped() { int dropped = GraphicsApiValidation.GetValidationErrorsDroppedCount(); if (dropped > 0) Debug.LogWarning($"Dropped {dropped} graphics API validation errors (buffer full)."); }}