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Unity Engine


Wait(EventID)

Wait for an asynchronous event.
Read time 1 minuteLast updated 6 days ago

Definition

public bool Wait(EventID id)

Parameters

ID of the event.

Returns

Type

Description

boolReturns true of the event completed successfully.

Remarks

The ReferenceContext implementation of the IDeviceContext.Wait method will return immediately because the context doesn't use a queue.