Wait(EventID)
Wait for an asynchronous event.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.LightTransport
- Assembly: UnityEngine.CoreModule
public bool Wait(EventID id)
Parameters
ID of the event.
Returns
Type | Description |
|---|---|
| bool | Returns true of the event completed successfully. |
Remarks
The ReferenceContext implementation of the IDeviceContext.Wait method will return immediately because the context doesn't use a queue.