Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


RGBA_ASTC10X10_SRGB

A four-component, ASTC compressed format where each 128-bit compressed texel block encodes a 10×10 rectangle of unsigned normalized RGBA texel data with sRGB nonlinear encoding applied to the RGB components.
Read time 1 minuteLast updated 12 days ago

Definition

RGBA_ASTC10X10_SRGB = 137