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Unity Engine


DepthAuto

Obsolete. Use GraphicsFormat.None as a color format instead to indicate depth-only rendering. Use DefaultFormat to get the default depth buffer format.
Read time 1 minuteLast updated 4 days ago

Definition

Warning
Removed. Enum member GraphicsFormat.DepthAuto is obsolete. Use GraphicsFormat.None as a color format to indicate depth only rendering and DefaultFormat to get the default depth buffer format.
DepthAuto = 142