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Unity Engine


SeekMessage(DiscreteTime, DiscreteTime?)

Creates a seek request.
Read time 1 minuteLast updated 6 days ago

Definition

public SeekMessage(DiscreteTime destination, DiscreteTime? when = null)

Parameters

destination

Content position to jump to.

Content position at which the seek takes effect, or
null
to seek immediately.

Remarks

Omit
when
or pass
null
to seek immediately, at the start of the next processing block after the message reaches the generator.