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Unity Engine


RealtimeMessageContext

The context passed to ProcessorInstance.IRealtime.OnMessage when a message is delivered on the real-time side via RealtimeContext.SendMessage.
Read time 1 minuteLast updated 10 days ago

Definition

public struct RealtimeMessageContext

Remarks

Like RealtimeContext, this exposes cross-thread data communication together with a ProcessorInstance.Pipe. Unlike RealtimeContext, it deliberately cannot drive nested processing (there is no
Process
method): handling a message is a communication operation, not a rendering one.

Properties

Property

Description

isCreatedTrue if this context was ever created.