AudioMixerPlayable
An implementation of IPlayable that controls an audio mixer.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
- Implements: IPlayable, IEquatable<AudioMixerPlayable>
public struct AudioMixerPlayable : IPlayable, IEquatable<AudioMixerPlayable>
Remarks
NOTE: You can use PlayableExtensions methods with AudioMixerPlayable objects.
Static Methods
Method | Description |
|---|---|
| Create | Creates an AudioMixerPlayable in the PlayableGraph. |