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Unity Engine

Unity Engine

EffectInstance.Arguments

Additional arguments passed to the EffectInstance.IRealtime.Process method.
Read time 1 minuteLast updated 2 months ago

Definition

public ref struct EffectInstance.Arguments

Remarks

This type currently carries no data. It is reserved so that additional processing arguments can be introduced later without requiring existing effect implementations to change. Pass a default-initialized value when calling EffectInstance.Process manually.