EffectInstance.Arguments
Additional arguments passed to the EffectInstance.IRealtime.Process method.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public ref struct EffectInstance.Arguments
Remarks
This type currently carries no data. It is reserved so that additional processing arguments can be introduced later without requiring existing effect implementations to change. Pass a default-initialized value when calling EffectInstance.Process manually.