Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


MustNotBeEqual

An extension method for Assert.AreNotEqual.
Read time 1 minuteLast updated 12 days ago

Definition

MustNotBeEqual<T>(T, T)

An extension method for Assert.AreNotEqual.
Warning
Deprecated. Must extensions are deprecated. Use UnityEngine.Assertions.Assert instead
[Conditional("UNITY_ASSERTIONS")]public static void MustNotBeEqual<T>(this T actual, T expected)

Parameters

actual

T

expected

T

Examples

using UnityEngine;using UnityEngine.Assertions;using UnityEngine.Assertions.Must;public class AssertionExampleClass : MonoBehaviour{ void Update() { //Make sure the Game Object's layer is never set to 0 gameObject.layer.MustNotBeEqual(0); }}

MustNotBeEqual<T>(T, T, string)

An extension method for Assert.AreNotEqual.
Warning
Deprecated. Must extensions are deprecated. Use UnityEngine.Assertions.Assert instead
[Conditional("UNITY_ASSERTIONS")]public static void MustNotBeEqual<T>(this T actual, T expected, string message)

Parameters

actual

T

expected

T

message

Examples

using UnityEngine;using UnityEngine.Assertions;using UnityEngine.Assertions.Must;public class AssertionExampleClass : MonoBehaviour{ void Update() { //Make sure the Game Object's layer is never set to 0 gameObject.layer.MustNotBeEqual(0); }}