MustBeNull
An extension method for Assert.IsNull.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Assertions.Must
- Assembly: UnityEngine.CoreModule
MustBeNull<T>(T)
An extension method for Assert.IsNull.
[Conditional("UNITY_ASSERTIONS")]public static void MustBeNull<T>(this T expected) where T : class
Parameters
Examples
using UnityEngine;using UnityEngine.Assertions;using UnityEngine.Assertions.Must;public class AssertionExampleClass : MonoBehaviour{ MyClass myClassReference; void Update() { //Make sure the myClassReference reference is never set myClassReference.MustBeNull(); }}public class MyClass {}
MustBeNull<T>(T, string)
An extension method for Assert.IsNull.
[Conditional("UNITY_ASSERTIONS")]public static void MustBeNull<T>(this T expected, string message) where T : class
Parameters
Examples
using UnityEngine;using UnityEngine.Assertions;using UnityEngine.Assertions.Must;public class AssertionExampleClass : MonoBehaviour{ MyClass myClassReference; void Update() { //Make sure the myClassReference reference is never set myClassReference.MustBeNull(); }}public class MyClass {}