MustBeEqual
An extension method for Assert.AreEqual.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Assertions.Must
- Assembly: UnityEngine.CoreModule
MustBeEqual<T>(T, T)
An extension method for Assert.AreEqual.
[Conditional("UNITY_ASSERTIONS")]public static void MustBeEqual<T>(this T actual, T expected)
Parameters
Examples
using UnityEngine;using UnityEngine.Assertions;using UnityEngine.Assertions.Must;public class AssertionExampleClass : MonoBehaviour{ void Update() { //Make sure the Game Object is always tagged as "Player" gameObject.tag.MustBeEqual("Player"); }}
MustBeEqual<T>(T, T, string)
An extension method for Assert.AreEqual.
[Conditional("UNITY_ASSERTIONS")]public static void MustBeEqual<T>(this T actual, T expected, string message)
Parameters
Examples
using UnityEngine;using UnityEngine.Assertions;using UnityEngine.Assertions.Must;public class AssertionExampleClass : MonoBehaviour{ void Update() { //Make sure the Game Object is always tagged as "Player" gameObject.tag.MustBeEqual("Player"); }}