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Unity Engine


UnbindAllSceneHandles(Animator)

Removes all PropertySceneHandles and TransformSceneHandles associated with the Animator instance. Use this method to manage the lifecycle of scene handles when the animated hierarchy changes.
Read time 1 minuteLast updated 10 days ago

Definition

public static void UnbindAllSceneHandles(this Animator animator)

Parameters

animator

The Animator instance that calls this method.