GpuUtilization
Current normalized GPU utilization in the range of [0.0, 1.0], or -1.0 when not available. A value of 0.0 indicates the GPU is lightly loaded. A value of 1.0 indicates the GPU is heavily loaded. When a provider does not supply this value directly, it is -1.0.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public float GpuUtilization { readonly get; set; }