Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


CpuUtilization

Current normalized CPU utilization in the range of [0.0, 1.0], or -1.0 when not available. A value of 0.0 indicates the CPU is lightly loaded. A value of 1.0 indicates the CPU is heavily loaded. When a provider does not supply this value directly, it is -1.0.
Read time 1 minuteLast updated 6 days ago

Definition

public float CpuUtilization { readonly get; set; }