GetAssetByGUID(string)
Returns version control information about an asset from a given GUID.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.VersionControl
- Assembly: UnityEditor.CoreModule
public static Asset GetAssetByGUID(string guid)
Parameters
GUID of asset.
Returns
Type | Description |
|---|---|
| Asset |
Remarks
Returns null if the GUID is not known by the Unity Editor.
Examples
using System.Collections.Generic;using UnityEditor;using UnityEditor.VersionControl;using UnityEngine;public class EditorScript : MonoBehaviour{ [MenuItem("Version Control/GetAssetByGUID")] static void ExampleGetAssetByGUID() { string guid = AssetDatabase.AssetPathToGUID("Assets/ExampleAsset.mat"); AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByGUID(guid)); Debug.Log("Found an asset: " + assets[0].name.ToString()); }}