Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


defaultClipName

This is the default clip name for the clip generated for this take.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public string defaultClipName

Remarks

Normally it should be the same than TakeInfo.name unless you are using the @ convention. In this case the default clip name should be set to the same value than the name after @ convention. Example: For Dude@run.fbx the default clip name will be run.