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Unity Engine


operator ==(ShaderMessage, ShaderMessage)

Returns true if all memebers of the two arguments are equal.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Operator
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool operator ==(ShaderMessage left, ShaderMessage right)

Parameters

Returns

Type

Description

bool