IsReady()
Indicates if the index is fully built, up to date, and ready for search.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Search
- Assembly: UnityEditor
public bool IsReady()
Returns
Type | Description |
|---|---|
| bool | Returns true if the index is ready for search. |
Examples
using System.Linq;using UnityEditor;using UnityEditor.Search;using UnityEngine;static class Example_SearchIndexer_IsReady{ [MenuItem("Examples/SearchIndexer/IsReady")] public static void Run() { // Create an indexer and wait for indexing to complete in the current thread. using var si = new SearchIndexer("SearchIndexerExample", FileUtil.GetUniqueTempPathInProject()); si.Start(); si.AddDocument("document 1"); si.AddDocument("document 2"); si.Finish(); while (!si.IsReady()) ; Debug.Log("Indexing is completed"); }}