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Unity Engine


ParsedQuery<T>

Provides methods to define an operation that can be used to filter a data set.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Class
  • Namespace: UnityEditor.Search
  • Assembly: UnityEditor
  • Inherits from: ParsedQuery<T, IEnumerable<T>>
public class ParsedQuery<T> : ParsedQuery<T, IEnumerable<T>>

Remarks

\<T\>: The filtered data type.

Properties

Property

Description

returnPayloadIfEmptyBoolean. Indicates if the original payload should be returned when the query is empty.

Methods

Method

Description

ApplyApplies the filtering on an IEnumerable data set.
TestTests the query on a single object. Returns true if the test passes.

Inheritance

Inherited Members

  • ParsedQuery<T, IEnumerable<T>>.Apply(IEnumerable<T>)
  • ParsedQuery<T, IEnumerable<T>>.Optimize(bool, bool)
  • ParsedQuery<T, IEnumerable<T>>.Optimize(QueryGraphOptimizationOptions)
  • ParsedQuery<T, IEnumerable<T>>.GetNodeAtPosition(int)
  • ParsedQuery<T, IEnumerable<T>>.text
  • ParsedQuery<T, IEnumerable<T>>.valid
  • ParsedQuery<T, IEnumerable<T>>.errors
  • ParsedQuery<T, IEnumerable<T>>.tokens
  • ParsedQuery<T, IEnumerable<T>>.evaluationGraph
  • ParsedQuery<T, IEnumerable<T>>.queryGraph