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Unity Engine


GlobalObjectIdentifierToObjectSlow(GlobalObjectId)

Obtains a reference to an object from its unique object identifier.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static Object GlobalObjectIdentifierToObjectSlow(GlobalObjectId id)

Parameters

The
GlobalObjectId
to lookup.

Returns

Type

Description

ObjectReturns a reference to the object.

Remarks

This method is slow. Use it sparingly. If you use this method in a large project within other performance-sensitive contexts such as ISerializationCallbackReceiver.OnBeforeSerialize or ISerializationCallbackReceiver.OnAfterDeserialize, it's strongly recommended to profile the performance impact.