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Unity Engine


DestroyGameObjectHierarchyEventArgs

Constructs a new instance.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

DestroyGameObjectHierarchyEventArgs(EntityId, Scene)

Constructs a new instance.
public DestroyGameObjectHierarchyEventArgs(EntityId entityId, Scene scene)

Parameters

entityId


scene

The Scene containing the GameObject that has been destroyed.

DestroyGameObjectHierarchyEventArgs(int, Scene)

Constructs a new instance.
Warning
Removed. DestroyGameObjectHierarchyEventArgs(int instanceId, Scene scene) is deprecated. Use DestroyGameObjectHierarchyEventArgs(EntityId entityId, Scene scene) instead.
public DestroyGameObjectHierarchyEventArgs(int instanceId, Scene scene)

Parameters

instanceId

The instance ID of the GameObject that has been destroyed.

scene

The Scene containing the GameObject that has been destroyed.

DestroyGameObjectHierarchyEventArgs(EntityId, EntityId, Scene)

Constructs a new instance.
public DestroyGameObjectHierarchyEventArgs(EntityId entityId, EntityId parentEntityId, Scene scene)

Parameters

entityId


parentEntityId


scene

The Scene containing the GameObject that has been destroyed.

DestroyGameObjectHierarchyEventArgs(int, int, Scene)

Constructs a new instance.
Warning
Removed. DestroyGameObjectHierarchyEventArgs(int instanceId, int parentInstanceId, Scene scene) is deprecated. Use DestroyGameObjectHierarchyEventArgs(EntityId entityId, EntityId parentEntityId, Scene scene) instead.
public DestroyGameObjectHierarchyEventArgs(int instanceId, int parentInstanceId, Scene scene)

Parameters

instanceId

The instance ID of the GameObject that has been destroyed.

parentInstanceId

The instance ID for the parent GameObject of the GameObject that has been destroyed.

scene

The Scene containing the GameObject that has been destroyed.