TryGetObjectIdentifier
Tries to convert a persistent Object into an ObjectIdentifier.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor.CoreModule
TryGetObjectIdentifier(Object, ObjectIdentifier)
Tries to convert a persistent Object into an ObjectIdentifier.
public static bool TryGetObjectIdentifier(Object targetObject, out ObjectIdentifier objectId)
Parameters
The Object to look up.
Out parameter with the found object identifier.
Returns
Type | Description |
|---|---|
| bool | True if an object identifier was found for the specified Object. Otherwise, false. |
Remarks
Returns false if it was not possible. This can happen if the Object is a Scene Object, or was not loaded from an Object on disk.
TryGetObjectIdentifier(EntityId, ObjectIdentifier)
Tries to convert a persistent Object into an ObjectIdentifier.
public static bool TryGetObjectIdentifier(EntityId entityId, out ObjectIdentifier objectId)
Parameters
The object identifier's entity id to look up.
Out parameter with the found object identifier.
Returns
Type | Description |
|---|---|
| bool | True if an object identifier was found for the specified entity ID. Otherwise, false. |
Remarks
Returns false if it was not possible. This can happen if the Object is a Scene Object, or was not loaded from and Object on disk.