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Unity Engine


WriteResult

Struct containing the results from the WriteSerialziedFile and WriteSceneSerialziedFile APIs.
Read time 1 minuteLast updated 6 days ago

Definition

public struct WriteResult

Remarks

Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. >UnityYou can install this via the Package Manager window..

Properties

Property

Description

externalFileReferencesThe collection of externally referenced files.
extractedTypeTreeDataPathThe path of the artifact that contains any extracted TypeTree data.
includedSerializeReferenceFQNSerializeReference instances fully qualified name which were included in the serialized file.
includedTypesTypes that were included in the serialized file.
resourceFilesCollection of files written by the ContentBuildInterface.WriteSerializedFile or ContentBuildInterface.WriteSceneSerializedFile APIs.
serializedObjectsCollection of objects written to the serialized file.