isFinite
Check if every value of the transform is finite, so neither NaN nor infinity.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public readonly bool isFinite { get; }
Remarks
The check is performed entirely on the managed values, so it is cheap enough for per-frame use and never produces a validation report. See PhysicsMath.IsFinite.