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operator &(PhysicsMask, PhysicsMask)

Bitwise AND operator for PhysicsMask.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Operator
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public static PhysicsMask operator &(PhysicsMask bitMaskA, PhysicsMask bitMaskB)

Parameters

bitMaskA

The first PhysicsMask to perform the operation with.

bitMaskB

The second PhysicsMask to perform the operation with.

Returns

Type

Description

PhysicsMaskThe bit-wise operation using both BitMasks.