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isPoolHandle

Checks if the physics handle is from the physics handle pool or not. This will return false unless the PhysicsHandle was explicitly created with PhysicsHandle.Create or PhysicsHandle.CreateBatch.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool isPoolHandle { get; }