DestroyBatch(ReadOnlySpan<PhysicsHandle>)
Destroy the specified span of PhysicsHandle. NOTE: If any of the handles come from another physics object, it will not destroy that object and a warning will be issued.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public static void DestroyBatch(ReadOnlySpan<PhysicsHandle> physicsHandles)
Parameters
The physics handles to destroy.