PhysicsEvents.PreSimulateEventHandler
Event handler for a pre-simulate event callback. This is called prior to the simulation running and is always called on the main-thread. See PhysicsWorld and PhysicsEvents.PreSimulate.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Delegate
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public delegate void PhysicsEvents.PreSimulateEventHandler(PhysicsWorld world, float deltaTime)