PhysicsDestructor.FragmentGeometry
The polygon geometry used when fragmenting.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Struct
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
- Implements: IEquatable<FragmentGeometry>
public readonly struct PhysicsDestructor.FragmentGeometry : IEquatable<PhysicsDestructor.FragmentGeometry>
Constructors
Constructor | Description |
|---|---|
| FragmentGeometry(Unity.U2D.Physics.PhysicsTransform,System.ReadOnlySpan{Unity.U2D.Physics.PolygonGeometry}) | Create fragment geometry. |