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bouncinessMixing

Defines the method used when mixing the bounciness values of two shapes to form a shape contact. This is assigned to the current PhysicsShape.surfaceMaterial.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsShape.SurfaceMaterial.MixingMode bouncinessMixing { get; set; }