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drawDepth

The depth this body is drawn at, in world space, along the axis perpendicular to the world's transform plane.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public float drawDepth { readonly get; set; }

Remarks

The depth is only used when the body has no PhysicsBody.transformObject. See PhysicsBody.drawDepth.