PhysicsBody.BatchTransform
A batch item used to get/set the pose of a PhysicsBody.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Struct
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
- Implements: IEquatable<BatchTransform>
public struct PhysicsBody.BatchTransform : IEquatable<PhysicsBody.BatchTransform>
Constructors
Constructor | Description |
|---|---|
| BatchTransform(Unity.U2D.Physics.PhysicsBody) | Create a default batch transform, assigning the PhysicsBody. |
Properties
Property | Description |
|---|---|
| physicsBody | The PhysicsBody to write to. |
| position | The position of the body in the world. _position. |
| rotation | The rotation of the body. _rotation. |
| transform | The full transform of the body composed of position and rotation. _transform. |