SmartStringsSettings
Project-wide Smart Strings settings. The active instance is included in player builds as a preloaded asset and exposes the default SmartStringsSettings.SmartFormatter used to format Smart Strings.
Read time 4 minutesLast updated 11 days ago
Definition
- Type: Class
- Namespace: Unity.SmartStrings
- Assembly: UnityEngine.SmartStringsModule
- Inherits from: ScriptableObject
[HelpURL("smart-strings/smart-strings-settings")]public class SmartStringsSettings : ScriptableObject
Properties
Property | Description |
|---|---|
| SmartFormatter | The default SmartStringsSettings.SmartFormatter used to format Smart Strings in this project. |
Static Properties
Property | Description |
|---|---|
| HasSettings | |
| Instance | The active SmartStringsSettings for the project, or |
Inheritance
Operators
Operator | Description |
|---|---|
| operator == | Compares two object references to see if they refer to the same object. |
| bool | Determines whether the object exists. |
| operator != | Compares if two objects refer to a different object. |